Food Fight Version 2

Game Concept
You are a piece of food (Player’s choice) and your goal is to outrun the Hand that is trying to grab you and feed you to the Mouth.

Gameplay
You take control of the food and run from left to right jumping over other food items that are smaller than you, sliding under the ones you can, or quickly fighting the ones you can’t jump over or slide under. The Hand will continually chase you until it comes to a piece of food. The Hand will then pick up the food and disappear for a few moments. The size of the food will determine how long the Hand is gone. The Hand will progressively get faster as the level or levels go on and will occasionally grab at the Player. The Player will have to dodge this by jumping or sliding.

Fighting will either be a quick time event where the Player will have to match the button onscreen within a given time, or a real time event with an attack button and a block button (possibly more button commands). During these battles the Hand will hover over the battle field waiting to eat the loser of the skirmish. The Player will continue until either the end of the level is reached, after which the Player is moved to the start of the next level to continue on until caught, or run until finally caught by the Hand and presented with a score and the option to begin again.

This entry was posted in Game Designs and tagged . Bookmark the permalink.

Leave a Reply