Game Concept
To fill a glass of water one drop at a time
Game Idea/story
One person stands at the top of a building and will drip a drop over the edge, while another person stands on the ground below holding a glass and trying to catch the drop that was dripped.
Gameplay
The Player will take control of the dripped drop and tilt the device (phone or tablet) to the left or right to avoid obstacles, gain power-ups, and attempt to eventually end up in the cup.
Obstacles
Birds
Plants
Planes (because why not?)
Sunbeams or some form of heat – to reduce the size of the drop
Kites
Wind
Power-ups
Cloud or other types of moisture – to make the drop grow in size
Funnel – to help target the cup
Freeze – a one hit shield
Odor – to repel things for a short time